Just a little over a month ago I posted my first ever version of my game!

Since then I've made some major improvements!

List of changes:
-5 new weapons
-1 new animation
-1 new enemy (The fast and tiny Goblin)
-New art for the Minotaur Boss (plus stun and knockback immunity)
-3 new Upgradable stats in the 'Shop'
-A 'Tail' Upgrade to allow weapons to be used backwards
-Overhauled art for the Upgrade Menu
-HUD indicator showing attack cooldowns
-Adjusted hitboxes
-Adjusted enemy difficulty to scale better with the player
-Infinitely Spawning enemies
-Rebalanced weapon Damage
...and possibly more that I'm forgetting.

Please let me know if you have any suggestions, concerns, or comments about this build, as it is still a work in progress and everything can still be changed!

Also let me know of any bugs you may encounter!

Thank you so much for your continued support! Please enjoy!

Just to be clear a percentage of my art is AI generated. It saves me time during the development process to focus on gameplay mechanics and content, as well as implement real meaningful feedback. The final build will replace all AI content with real and commissioned art.

If you enjoy the project and want to support it further feel free to check me out on Patreon at https://www.patreon.com/realSpacedoe

StatusIn development
PlatformsHTML5
Rating
Rated 3.3 out of 5 stars
(31 total ratings)
AuthorSpacedoe
GenreAction
Tags2D, Adult, Eroge, Erotic, Fantasy, Indie, Roguelike, Roguelite, Unity

Comments

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(+1)(-1)

Will it be ported to android?

(+1)

when the game is full release i plan to work on an android port

(+16)(-1)

you should probably be upfront about using AI art

(2 edits)

Sorry, I mentioned in my v0.0.1 and my Newgrounds post that the game is using temporary AI while I develop the game. I plan to replace all AI art with real art on full release.

(+2)

During my time of playing i tried picking up alot of coins but i just kept getting killed by like 30 enemies which made it hard to get money in this game. Could you make it in the next update that you get money by killing the enemies and the harder they are to kill the more money you get.

(+2)(-1)

The weapon firing speed is too slow to be fun.  A big part of vampire survivors is how many bad guys you can take down. And killing is just so slow. 

(+4)(-7)

Is there going to be any futa in the future?

(+1)

I plan to add it later towards full release

it does even work normal

(1 edit) (+1)

hey, really cool game

the boss is unkillable. even if i empty the health bar, another one spawn and the health bar reappear. also you said you gave him stun immunity, but it looked like i was able to stun him. the shop let me buy art that i already own.

as a suggestion, id really like to have a magnet to stop running after the coin and exp. also saving the progress would by nice

im looking for the next update

(+2)

Damn I'm devo all the sex stuff is locked behind the shop. I was hoping that the game over scene was a gang bang

(+2)(-1)

the space bar is broken so i know that gonna get iron out also when it get pc port recommend Godot engine it good easy to work with but need you watch lots youtube if dumb that all i am for sure

(+3)

Controls don't work