Hi all!

This is my third ever version of my game, Succubus Survivors! In this update I have added a brand new level with 3 new monsters and 1 new boss! Along with that I have added a 'Level Select' feature, 5 new art pieces and 1 new experimental in game animation for healing!

Please give feedback on what you think about the in game animation for healing! I want to eventually replace the movies that play while healing with fully functional in game animations like the one added in this update!

My next steps in development is to add the aforementioned in game animations where Ari can interact with, and have sex with all monsters she encounters, and to also implement an achievement system so that instead of spending gold to unlock gallery art you have to instead complete simple tasks like, kill a boss, masturbate once, seduce a boss, kill a minotaur, seduce a minotaur, complete a level, etc.

Please let me know what you think about these ideas as well as what you think about this update! Also let me know if you encounter any bugs! And of course thank you so much for your support!

If you enjoy the project and want to support it further feel free to check me out on Patreon at https://www.patreon.com/realSpacedoe

P.S. I've mentioned this in previous builds, but just to be clear, a percentage of my art is AI generated. It saves me time during the development process to focus on gameplay mechanics and content, as well as implement real meaningful feedback. The final build will replace all AI content with real and commissioned art.

StatusIn development
PlatformsHTML5
Rating
Rated 3.5 out of 5 stars
(30 total ratings)
AuthorSpacedoe
GenreAction
Tags2D, Adult, Eroge, Erotic, Female Protagonist, Indie, Roguelike, Singleplayer, Unity

Comments

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(+1)

The animation assets are not loading for me in the game on the bottom right corner during gameplay. They aren't showing in the shop either.

I'm not exactly sure what could be causing that. In the next update i have done away with the animations that play during gameplay and I have replaced them with real sex animations between the player and the enemies.

(+1)

Nice game! Thanks for being honest about the AI, and especially about replacing it later, keep art alive!

(+2)

loving your idea's, and game looks really nice. Just not really a fan of the skip ability button, it kinda looks like a confirm button and especially in the beginning i kept skipping all abilities x,x. also wondering if the money rewards are any better in level 2 compared to level one. i liked the challenge of level 2 but compared to level one it just wasnt worth the effort since its way easier to farm money there. keep up the good stuff. 

yeah this is a great point, and its on the list of changes coming in the near future

(+1)

My ability leveling system is not working. I get levels, but what I choose doesn't work. The impact force remains the same, walking speed, and other abilities. Nothing changes.

(+1)

perhaps u are using the skip ability button as a confirm button, i had the same issue in the beginnig. Double click the abilities to select them.

(+2)

Neat little game. Didn't encounter any bugs at all, and I maxed everything. 

The animations are good and there were far more to grind for than I had anticipated. I really like the fact that you can heal, and I think it's balanced pretty well. I also really appreciate that you receive XP from kills, rather than exclusively from drops.


My complaints are little nitpicks:

If chests are going to stay this rare, I think they should offer better rewards. I was always disappointed when all I got was health, considering you can already regen.

Bosses aren't as noticeable as I think they should be, I didn't even realize I killed any until my last, and that one didn't even drop anything (that I could notice).

The beginning can be tough/annoying; waiting four seconds between attacks that don't always kill level one enemies seems more annoying than challenging. I think this can be mitigated with either a purchasable or level-up upgrade that reduces cooldowns.

 tl;dr: good game, lots of potential, excited to see it grow, a fun grind that can kill some time without being too slow/overwhelming.

(+2)

Oh I almost forgot, muting sound every time you start a run or go to the menu is something I'd like to see fixed.

(1 edit) (+2)

i can't walk

(+1)

that was a fun grind